Gundam modelBlender, texturing, modeling, animation
2024
In this project, initiated as part of a 3D graphics class assignment, I took on the challenge of creating a Gundam robot model. Inspired by AI-generated concept art, I crafted the design using Blender and applied textures in Substance Painter. Through this endeavor, I honed my skills in both conceptual interpretation and technical modeling, gaining valuable experience in transforming 2D concepts into intricate 3D assets.
Animation showreel of Gundam modeled, rigged and animated by me.